I have: var w = window.innerWidth; var h = window.innerHeight; var game = new Phaser.Game(w, h, Phaser.AUTO, 'Mio videogioco', { preload:preload, create:create, update:update }); I use the arcade physics but I can not get the camera to follow my sprite "box" the box moves only vertically So the box.velocity.x = -15; I used example.phaser.io but I can not