hi! the container is moving too fast and ignore the collision between the player. 2. the container have a scale tween : this.add.tween(container.scale).to({y : 0.8}, 300, Phaser.Easing.Linear.None, true, 0, Number.MAX_VALUE, true).loop(); and when stand on the container coz this tween the player fall across . here the link for the test: https://googledrive.com/host/0B7yR-x0Q935jODNfYkhueGFuamc/index.html and here the code: https://drive.google.com/file/d/0B7yR-x0Q935jQzhDZ3JIcDhiQzQ/view?usp=sharing ty for any in advance