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Showing results for tags 'huungree'.
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I wanted to share my game Huungree RPG, now officially released for iOS, Android and Amazon. It's a retro-style RPG with tactic battles built using the Lime.js framework and wrapped with Cordova (command-line tools for Android and Phonegap Build for iOS). It's inspiration comes from the old Heroes of Might and Magic pc games. I explain some parts of the development process in this screencast. Game links: -iOS (lite version and full version) -Android (lite version and full version) -Amazon (lite version and full version) Game story: Two empires dispute the new continent of Tamaca. The Nothul Empire and their heavy troops occupy the north. The Republic of Ingeber and their privateers went inland and took over the Mystical Cities. You play the role of Jakkal, aspiring privateer from Ingeber. You've just arrived to Crab Bay to join your older brother Jekkel, a seasoned privateer who is in the Mystical City of Crisal, far inland in Tamaca.
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Hi guys, Released a couple of days ago the alpha version of my game Huungree RPG, built with HTML5 (LimeJS) and available only on Android for the time being. Looking for feedback regarding gameplay. There are many rough edges to polish and I want to identify the most urgent ones. Also I'm debating whether making long levels (huge maps to explore) or many quick and short levels. Long maps could become tedious but may have interesting stuff, short levels could make for a faster gameplay but then again lack the depth of huge maps. Playstore link: https://play.google.com/store/apps/details?id=com.zenva.huungree Also if you have any questions regarding the development process feel free to ask. Wrote a little article with some of it: http://www.gamedevacademy.org/alpha-testers-needed-for-rpg/