html5gamedevs, i wanna make some html5 presentations. nothing too fancy. just images & animations, text, a bit of video, some sound. nothing you couldn't do in flash years ago i've seen some of the animation libraries & for what i want they'll do the trick. the problem is synchronizing bits of sound to animations that happen in the browser window from what i've seen a reliable cross-platform HTML5 audio solution seems non-existent at the moment. is this true??? i have seen a javascript library called SoundManager2, though it didn't seem 100% convincing when i read about it. but either way, was figuring maybe some of u gamedev guys would've wrestled with this beast already & perhaps already have a good feel for the html5 audio landscape as it currently stands anyways, any ideas & suggestions appreciated