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Found 1 result

  1. I'm trying to create a game where two armies vs. Each unit in the army has it's own 'time bar' it must wait to fill up before it can do anything. Different units' bars fill at different rates. When any unit's bar is full all the other bars should pause until that unit performs an action. The Unit's bar resets and all bar resume. How can I go about implementing this while and ensuring all the tweens stay at their correct speeds? P.S. My game is already setup for a multiplayer.
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