Tweens for some reason play at extremely different speed in different browsers - i can't track down why. Anybody having the same problem? I developed in chrome, but when switching to a different browser the tween-speed suddenly more than doubles - it's not a performance increase. For some reason the browsers seem to have different time-speed.
Even more odd: The speed increase in different browsers varies from computer to computer - on my desktop Chrome is the too-fast-one and Firefox suddenly works out fine.
resolved... its some webgl - canvas -renderer issue, setting frame rate manually + the line below solves it.
game.tweens.frameBased = true;