Hi Everyone!
I am new to babylonJs and for the life of me can't figure out how to export a mesh that contains a displacement map. Does the blender exporter support displacement maps? If no then how can I apply a displacement map after the mesh has been exported to babylonJs? I have tried the following code after importing the mesh. Again I would prefer it if I can just export the mesh with the displacement mapping, but if that's not possible then I would like to apply it after it has been imported to babylonJs.
BABYLON.SceneLoader.ImportMesh('', 'assets/models/island/', 'island.babylon', scene, function (newMeshes) {
newMeshes[0].applyDisplacementMap('/assets/models/island/Sand_003_DISP.png', 0, 5);
});