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Showing results for tags 'hdri'.
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Hi all, I'm new and I already have some questions. First of all I must tell you that I am a 3d graphics operator and usually I always look for matches between 3ds Max and new software or 3D systems. Digita il testo o l'indirizzo di un sito web oppure traduci un documento. Annulla Visualizzazione delle traduzioni per Detto questo, mi sto approcciando a Babylon Js da pochi giorni, quindi cerco di usare 3ds max il più possibile, prima di mettere mano ai codici di programmazione o simili. Ho scaricato e installato l Traduci invece Detto questo, mi sto approcciando a Babylonjs da pochi giorni, quindi cerco di usare 3ds max il più possibile, prima di mettere mano ai codici di programmazione o simili. Ho scaricato e installato l That said, I'm approaching to Babylonjs from a few days, so I try to use 3ds max as possible, before you play around with the programming codes or something like that. I downloaded and installed the exporter for 3ds max 2016 to 2017, then I started working and good renderista'm trying to understand what are: 1 - The materials of 3ds max corresponding to the Babylonjs materials 2 - Where should I put the HDRI images to have the correct illuminzaione 3 - How to fix the position of the Arc Rotate Camera, so as to be able to orbit around the object, without being able to zoom in and out Thanks in advance.