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Found 3 results

  1. Hi @Deltakosh As like the title, can you support some missing properties for GPUParticleSystem? 1. manualEmitCount 2. minAngularSpeed 3. maxAngularSpeed 4. AnimationSheet Would be great if they have be supported Thank you!
  2. Hello! I updated new version 3.2.0-alphaC and get an error with GPUParticleSystem.isReady(). Cause of this is when scene check isReady, it call GPS.isReady() but GPS not render at the moment. Means, _updateEffect and _renderEffect attribute undefined. See console: http://www.babylonjs-playground.com/#9RSEFL
  3. PG: https://www.babylonjs-playground.com/#PU4WYI#8 I create a GPUParticleSystem but not start, after that i reset it will throw an error. Uncaught TypeError: Cannot read property 'length' of undefined at GPUParticleSystem._releaseVAOs (babylon.js?version=0.123:52770) at GPUParticleSystem.reset (babylon.js?version=0.123:52535)
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