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Hi there! Just wanted to show you guys my entry to the gbjam3, made in roughly 10 days with Phaser. It's a game boy style puzzle-platformer, starred by Cat who eats a bomb and is put away in the dungeon. To escape, he will have to blow up the blocked exit doors with the bombs laying around. Bombs have to be lit with fire to be used, so be careful not to burn the poor cat! Some screenshots: You can try it here: http://gamejolt.com/games/puzzle/cat-bomb/31152/ The game lacks a lot of cool features I had planed for it, and ended being much more difficult than I was aiming for, but it was my first experience with Phaser and had much fun creating it As soon as the compo voting ends, I will start implementing all the missing features, lowering the difficulty and adding sound effects and music. Also, the game is open-source! I don't expect anyone to learn anything from the messy code, but it is hosted on github if you want to check it out: https://github.com/GameDevelopmentStudio/catbomb