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Found 7 results

  1. Hello everyone! Nice to make your acquaintance. It’s been awhile since I’ve been active on here, and I’d like to change that. So let’s start a conversation. Whatcha working on? You a team? Solo developer? Let’s chat! I’d love to hear from you.
  2. Hey guys, Don't know if anyone's interested, but I've been working on a pixel art editing webapp that might be useful for game devs looking to create some pixel art or tiles or bitmaps. It's called Pixel Editor Pro and it's at: http://www.amelyn.com/pixel_editor_pro/index.htm It's free to use at the moment. Right now, I'm just looking for feedback from users about: 1. what features they would like to see in an online pixel editor 2. how the app might be improved. 3. what improvements/additions would make this a tool you would pay real cold hard cash for every month. I'm working on new features for it at the moment. I'll probably implement the following features next: - User Guide in PDF format explaining what all the different sections of the app are and what all the different buttons do :) - settings section where the user can set different preferences such as (1) size of pixel squares in the Edit Single Tile section, (2) background colour etc. - display the current row and column over which the user is hovering when editing a single tile - tile merge feature; build a new tile by merging a bunch of different tiles in sequence - multiple tile merge feature; merge a single background tile with multiple other tiles to build a bunch of new tiles Please feel free to post any and all feedback in this thread or email it to me directly at [email protected]. I'm going to read all feedback I receive and use it to improve the app. All feedback will be gratefully received. Cheers, Miktor
  3. Zyie

    Organising Code

    Hi, so I'm very new to Pixi.js and javascript, coming from a c++ background I am lost without my classes. Can anyone explain to me what a basic template should look like for starting a Pixi.js game and you guys go about organising the code into separate files? I currently have one big blob of code in a single file, as all the tutorials i found only use one. Any help you can give will be much appreciated. edit: so i finished the game i'll leave a link and any feedback on the code would be helpful also does anyone know how to scale the size of the renderer for different screen sizes? GAME LINK: https://github.com/SeanBurns221/Pixi.js-Game
  4. Hi all, I'm pretty new to game development, but am eager to get started. I'm looking for an artist that could be a partner/collaborator whom I could bust out a few simple, but high quality games with (probably in HTML5, and maybe publishing on mobile platforms?); and, if we work well together, possibly form a more long-term working relationship. The idea wouldn't necessarily be to create the next million-dollar mobile game (although I'm definitely not opposed to that) but more to build up our portfolio, credibility and experience. Because of that, the partner I'm looking for probably wouldn't be a "professional ", but would probably be in a situation similar to my own. If this sounds like something that you'd be interested in, please PM me! Thanks, Chad
  5. Hey everyone, i am new in this forum and also new to HTML5 games industry, i posting this here cause i was kinda lost in this forum and google researches, what really made me lost are articles and posts on forums which are out of dated, and things probably changed since then. i am a game developper since a while now and i have already made several cool games using game engines , which export to HTML of course after some code adjusting, and now i want to know how can i find offers or who to contact to publish my games on revenu sharing websites, or maybe even sell a non-exclusive version to some websites. i will show you guys some screenshots of my games, and tell me if my level is good enough for the market, and whats the next step i must do: Thanks for the help
  6. Hey Guys! Title says it all, I'm up for working on all kinds of games, (I do prefer to work on smaller ones) If interested in my art feel free to send me a note and we can work something out. Samples V
  7. I'm thinking of creating a mini chrome extension game for learning purposes. But I don't quite understand how an image sprite can be associated with a specific object. I've tried googling but not having any luck. Can someone provide some explanation? Let's say I have a folder with these files: - 123.gif - 234.gif And in my code, would I have something like this? if(val <= 240) { objCharacter.setImage() = "../123.gif";} else { ...} ... setImage() { // what goes here?}Or do I use an xml file? I've briefly looked at some gaming files and it seems like that's what's commonly used
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