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Showing results for tags 'free camera'.
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Hello, I am getting a problem while my free camera collides with mesh. Steps Done: 1. Created meshes in Maya (bed, floor, wall) and export these as .fbx 2. Import these .fbx files into blender (turn on check collisions, use flat shading) 3. In blender added light and camera (turn on check collisions, apply gravity for camera). 4. Export as .babylon files. 5. In babylon engine loaded bed using BABYLON.SceneLoader.Load() 6. floor and wall using BABYLON.SceneLoader.ImportMesh(). while I am walking on ground and colliding with bed it pushing the camera back. Any solution?
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- free camera
- collision
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