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  1. Hello everyone, I have a texture atlas which is created by TextuePacker and there are different sizes images in it. Also i exported it with json hash file from it and load my phaser project as game.load.atlas(.., .., ...); The question is, how can i read all frame names and its properties from json file in a for loop? I've tried this, var frameData = game.cache.getFrameData('texture');for (var i = 0; i < frameData.total; i++) { var name = frameData.getFrameByName(i).name; //or// var name = frameData.getFrame(i).name; // or many things console.log(name); }but nothing. Thank you all.
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