Scramble JS is A 2D combat flight simulator for desktop browsers, made in Phaser 3. I started this project in early 2017 (using Phaser 2), which evolved from pure experimentation and love for flight sims. I decided to log the progress about 5 months ago. The features and modeling steps are described in detail within each log:
https://samid737.github.io/scrambledev/
Ultimately and ideally, the first release should have:
- Different weather conditions, time, location(carrier, airbase).
- Mission editor, ground targets (tanks, SAM, scenery objects) and air targets (aircraft, balloons).
- A free flight mode.
- Scramble mode (random scramble mission: interception of an unknown aircraft, leading to different actions).
- Training mode (take-off, landing, basic manoeuvring, combat manoeuvre, combat training)
If you would like to receive the dev logs regularly, please subscribe via the form found in the dev log or
click here!
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