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Found 1 result

  1. Hi, I think that i have a memory leak on animation. Every explosion i create 10 explosion objects, and after some time it is growing a lot, see (521 childrens): https://www.dropbox.com/s/pq1hwyixvsunrnt/Screenshot%202016-04-22%2021.09.46.png?dl=0 My code to add animation is: var effect6 = this.groups.underPlayer.create((o.x * GameApp.TILE_SIZE) + (GameApp.TILE_SIZE / 2), (o.y * GameApp.TILE_SIZE) + (GameApp.TILE_SIZE / 2), 'bombFlameSpritesheet001'); effect6.animations.add('default', [, 1, 2, 3, 4], 12); effect6.anchor.set(0.5, 0.5); effect6.play('default', 12, false, true); I have defined TRUE to destroy on finish.
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