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  1. Hi, I'm trying to user renderTexture to share what's on the screen. Any help? When I try it, it's not showing the image. Here's a quick code snippet: var rt = this.add.renderTexture(0, 0, 400, 800); rt.draw('background',10,10); rt.saveTexture('share_image'); var text = 'Whatever...'; var key = 'share_image'; this.input.on('pointerdown', function () { this.facebook.openShare(text, key, 0, null) }, this); It works if I just share an image directly, like this: var text = 'Whatever...'; var key = 'background'; this.input.on('pointerdown', function () { this.facebook.openShare(text, key, 0, null) }, this); I'm really stuck on this. It seams like it should work to share via renderTexture. Am I missing something? Any help is greatly appreciated. Thanks everyone!!!
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