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Found 2 results

  1. Here's my demo which uses cloth physics from Marvelous Designer. Basically I'm using baked physics from another engine. Framerate is consistent but there is a long load time on first load. http://punkoffice.com/fabric
  2. I'm using fabric.js to create a dynamic texture over a mesh. It works well except when the dynamic texture is moved through a UV seam. Does anyone know how I can get this working over a seam? Here's the playground http://www.babylonjs-playground.com/#9U086#118 If you drag the "webGL" text or rectangle around the cylinder you'll see it break when it hits the seam. I've attached a photo to demonstrate
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