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Showing results for tags 'extrudepolygon'.
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Nothing special, just as the title says an example of building with ExtrudePolygon http://www.babylonjs-playground.com/#RNCYVM
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Hi All, I am heavily using ExtrudePolygon theses days. Since I am always disposes all the ExtrudePolygon and redraw them again and again., the fps is quite low. Since I always have the fixed number of ExtrudePolygon to draw, can I just updates the shape of each ExtrudePolygon without creating new ones? If this is possible, how can I do this? Thanks.
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Both CreatePolygon and ExtrudePolygon use PolygonMeshBuilder but provide a more consistent feel to the function call. Also sideOrientation can be used with both. This means that when using MeshBuilder Jerome's new sideUV feature will be available. http://playground.babylonjs.com/#4G18GY