Hi , i am a newbie in using PhaserIO and i am looking for a way to catch the kill event. Use Case: Spawning new objects when mininimum is reached. The objects die when lifespan is over and i do not get Info about that. How can i do this? // Create a star inside of the 'stars' group var star = stars.create(50 + i * distance, 0, 'star'); nStarsAlive++; // Let gravity do its thing star.body.gravity.y = 300; star.nStarsAlive star.lifespan = 20000; // 10 Sekunden