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  1. Hey, hi. I'm trying to develop a game similar to Mini Militia using eureca.io. I took help from a tanks multiplayer tutorial (http://ezelia.com/2014/tutorial-creating-basic-multiplayer-game-phaser-eureca-io) for the backend. However, I wanted to add the game room functionality in the game and hence made some changes accordingly. Also, I added a tilemap and gravity to the sprites, but the problem is, the player starts neglecting the collision between the ledges and the player and starts falling down till it collides with the world bounds in one window when no input is given. But it detects a collision in the active window. i.e. the window where the player was created. I hope I could explain the issue properly. Could someone look into the code and check what is wrong? And sorry if I am not following standard developer norms. I'm kinda new to posting threads on forums. Thanks in advance! server.js tanks.js index.html
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