Hi guys I just started getting into BabylonJS and I really like the simplicity of it, is elegant I have a question about how low level can I get with Babylon, I want to make a 3D modeling application, similar to what Clara.io is doing I know they are doing it in Three.js and I did a first prototype with three.js but I'm not happy, it got really messy really quick. So a few things I would was to do is, selecting individual vertices of a mesh, selecting faces and edges creating geometry on the fly, for making tools to extrude faces etc. also support for quads in meshes not just triangles I realize most of this stuff I have to develop my self but is more of a technical question of, can I go there? is that level of control exposed via BabylonJS? Really appreciate any help you can give me on any of this subject Thanks a lot