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Hola! I wanted to take a screenshot of my game and download it to the user's device. I have this working, almost except that on my iPhone5s in Safari, the downloaded image is upsidedown. To get the screen shot I use my code below (specifically, the toDataURL() function). On my desktop, the downloaded image is oriented the right way. But not in Safari mobile. I don't have Safari Desktop to try it there, so I'm not sure if mobile vs. desktop makes a difference. Has anyone dealt with this? Know of any work arounds? Thank you in advance! saveCanvas : function () { var link = document.createElement('a'); link.href = this.game.canvas.toDataURL('image/png'); link.download = 'Highscore.jpg'; document.body.appendChild(link); link.click(); document.body.removeChild(link); }
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Hello, I have created a simple top-down game with a tiled map for a frogger-like game where i can move my character arround. I now want to implement moving platforms for my character to advance, i want to spawn my platforms on a specific group of tiles, (since this is a frogger game, you could guess i want to spawn logs on water tiles) i have done some research and couldn't really find what i was looking for in the examples and the forum. I would like some advice on the way to proceed in my project, as i am kind of lost Is it possible to generate my platforms using the json data to identify the water tiles? Do my platforms have to be Tile objects or can i create them in the game so i can freely use them? I'll gladly take your advice
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Hello everyone, I'm fairly new to Phaser, and I'm just starting to figure things out. I made a simple prototype that uses "game.input.keyboard.createCursorKeys()" to listen and process the keyboard's cursor keys. Basically I have a sprite that moves up, down, left and right depending on input. Now I'm trying to achieve the same using touch events: when I swipe left, the sprite moves left; when I swipe up, the sprite moves up, etc.... but with no success. I've managed to detect swipe using a solution that user @imshag posted in this topic: http://www.html5gamedevs.com/topic/3862-swipe-to-jump/?hl=%2Bswipe+%2Bphaser#entry24473 It detects swipe, but doesn´t give me info on the direction of it. I could really use your help... How can I detect the direction of a swipe, and limit it to "up", "down", "left" and "right? Thanks in advance!