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Showing results for tags 'dots'.
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Hello, I've been trying to create a nice background with many dots flying around which if close enough to another dot then "links" to that dot. Roughly like the picture attached. I have been able to create some dots flying around but I can't get the line stuff to work. I tried with Phaser.Line and then updating it with line.fromSprite(point1,point2,false) but when doing it with multiple lines, I'm not sure how to keep track of all the lines. Does anyone have any ideas of how to do this?
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Hey folks, long time no see. I made a little prototype. It's a connection / matching like puzzle game, like Dots. I'm working on it for around a week, here and there an hour or two. It still a long way to go and I've to add some real goals to the game. But it makes already a lot of fun, so I recorded a little gameplay video and want to share it with you. Feedback is very appreciated!
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I wrote this game a long time ago in visual basic and have recently ported it over HTML5 / javascript (using SVG for graphics). Just written for fun so no ads, or signup. http://dotsandboxes.org It is the old pencil and paper classic. Try to capture more boxes than the computer. I'm open to suggestions on how to improve so please let me know what you think, especially whether the user interface is clear and if it's playable on android devices (only tested on iPhone).