Hi there! I'm new to the community, and also to Blender and Babylon.js.
I made my first model in Blender v 2.78 (a basic creature, humanoid type), rigged it and animated a simple walk movement (or a half one, right foot forward, left foot back). I baked my IKs, then exported the whole animation and mesh with the babylon exporter (v. 4.6.1).
When I import the animation in Babylon it gets distorted. When the arms and legs goes forward/backward, they move too much upwards. I attached the .blend file, and i have a working online demo also:
http://thyalie.ro/node/babylon/
It is password protected: thyalie:iso88591
First of all, I want to find out that the babylon settings cause this, or the blender exporter, or i did something wrong in blender (this last seems the most likely, but i dont know what i missed).
Thanks for helping in advance!
cube.blend
cube_baked.blend