Considering this code:
var shippingContainer = BABYLON.MeshBuilder.CreateBox("Box", {
depth: 3,
width: 2,
height: 2
}, scene);
shippingContainer.position = new BABYLON.Vector3(0, 2, 0);
Have I moved a corner of the box to 0,2,0, and edge, or the center mass?
Are there any good playgrounds that would clarify this?