Hi guys... I am trying to create a binary format serialization for Babylon scene files... But the main question is how do I manually create
a scene from the:
var parsedScene = JSON.parse(binData)
now I already have the javascript object representing my scene... I don't wanna to save out to string and try a re-load via the XmlHttpRequest or anything like that...
I want to create a FileLoader like the obj... But have a .bin file... I will DECODE the binary into JSON Objects (not strings)... is there a
BABYLON.SceneLoader.CreateFromObject(jsonObject):BABYLON.Scene or ANYTHING like that ???
Yo @Deltakosh Is There anything to help me create a scene from a parsed json object (not string) ???
Thanks In Advanced