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  1. Hi guys... I am trying to create a binary format serialization for Babylon scene files... But the main question is how do I manually create a scene from the: var parsedScene = JSON.parse(binData) now I already have the javascript object representing my scene... I don't wanna to save out to string and try a re-load via the XmlHttpRequest or anything like that... I want to create a FileLoader like the obj... But have a .bin file... I will DECODE the binary into JSON Objects (not strings)... is there a BABYLON.SceneLoader.CreateFromObject(jsonObject):BABYLON.Scene or ANYTHING like that ??? Yo @Deltakosh Is There anything to help me create a scene from a parsed json object (not string) ??? Thanks In Advanced
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