Search the Community
Showing results for tags 'coop'.
-
Endyr - play together! (or die alone) I'd like to introduce my HTML5 survival game called "Endyr". It features all of the following (and more): Realtime battles (use fists, swords, bows, throw knifes or axes, bombs, ...)Damage model (hit head/body/arms/legs with pierce/slash/fire/electro/etc.)Grid-based inventory (supporting bags-in-bags, bottles for liquids)Crafting (mine ore, melt to ingots, harvest wood, forge weapons)Inventing (use tools, workbenches and skills to create powerful items)Farming (grow plants, harvest food, cook dinner)Housing (build your house, put furniture in, get a pet)Pets (let animals fight for you, ride on horses, use pack-oxes to carry stuff)Adventure (explore the world, find secrets, meet NPCs)Lighting (light candles, hunt rare monsters only appearing in dark nights)Survival (stand against monsters, organize weapons and armor as well as food)RPG (become better in what you do, learn new skills, RP with other players)Writing (write in-game letters and books, give or sell them to other players)My main goal is to create a game where cooperation between players is necessary for everyone to survive. For example, there will be a lot of monsters. So in order to craft better swords and armor the players need to dig for ore. While digging all miners need to be protected by other players. And overall, they all need food from either hunters or farmers. On top of that the crafting gets my special attention as I like crafting a lot. Oh and one more thing: Dead means dead and you'll have to create a new character. However, equipment may be retrieved by other players but getting your stuff back will remove the dead char from highscore - your decision. Endyr is currently in development (and still looking for pixel artist - if you're interested please contact me at [email protected]). Now some screenshots for your viewing pleasure: More details, screenshots and the alpha tester signup is found on the official website www.endyr.com. Thanks for your attention, Yhoko PS: For updates please watch Endyr on indiedb and keep an eye on the screenshots gallery once a week.
-
Hi there, For the past few years, a friend and I have been developing an HTML5 online RPG called Conclave. You can play it (and get more info) at playconclave.com. In style, it's meant to capture the experience of playing a tabletop RPG like D&D or Pathfinder: there's an overarching story in our original fantasy setting, and quests are a mix of turn-based combats on battlemaps and text-based story decisions. You can play either solo or co-op. When you're in a co-op party, you can adventure in real time or take your turns separately whenever you have a free moment during the day. We've completed the game's first campaign of adventures, though we're still making improvements and adding polish to the UI. It's been a ton of work, in part because Conclave has a significant server-side component that keeps track of everything your party does so that players can catch up on what happened while they were offline. It's targeted primarily at desktop and tablet users. It works on most mobile devices, but you have to pinch and zoom since we haven't yet made a UI tailored for smaller screens. If you've got feedback or questions, I'd love to hear them. Thanks!