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Showing results for tags 'contracts'.
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Hey, I have been thinking of committing seriously to html5 gamedev for the past few months. I plan on working on a portfolio over the next few months, just to refine my skills and get some work out their. While I have a good handle on the development side of things. I feel a bit lost when it comes to the business side and actually making money. I apologise if this is something that has been asking a million times before. What I would like to know is how do you guys go about getting income. I am aware of licensing games but not sure of where the best place to go for that is. On the licensing point, how do you decide how much your game is worth? Apart from licensing, is there much demand from companies looking for developers on a contract basis? Finally while I don't have a grand vision of this being my main source of income at least not initially. Is html5 game dev a viable career option? Thanks in advance
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When signing game contracts, what maintenance(bug fixes, new API implementation, etc) period do you generally agree on? 3 months, 6 months?
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- sponsorship
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