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Showing results for tags 'constraints'.
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Hello, I am trying to imitate a rotating part (a.k.a. "windmill" please see this youtube video) using the Matter physics engine's constraint. I have tested a body shape made with PhysicsEditor and that of simple image shape (just a thin rectangle). The windmill made with PhysicsEditor keeps on rotating and it does not seem to stop until you give another collision to the body. Here is a codepen to demonstrate. https://codepen.io/BeFiveINFO/pen/EdQgdq Please try pressing space key for a second. Is there any way to control the behaviour of the body shape made with PhysicsEditor? Thank you for your help in advance!