Hello ! I'm wondering what would be the best way to have pickable objects (with Physics.P2) ? I mean, I wan't to be able to interact with this item by its body but without it to be blocking me. The scenario would be: I have a Player class, a Pickable class (a coin). Once the player's body touches the coin's body it fires an event (like onBeginContact) but never blocks me. It looks possible with: -Sprite.overlap (but not accurate at all) -Solid bodies and body.onBeginContact(...) then I immediatly clearShapes (but it's not clean, and the player will still be stuck 1 frame) ... Thank you :-) !