I'm looking for some up-to-date examples (2015) of animation sequences, for example; user clicks on a button which triggers 3-4 short and small animations in a row. I don't see any of this type anywhere. I'm trying to determine if cocos2d-js the latest version 3.7 or 3.8 might be able to do this - or Phaser? There would be no drawing involved, no 3-D, no particles, no collisions - pretty much all animation sequences involving buttons. Need smooth animation, easing, etc. More game logic than anything else I guess. A tutorial on this would be ideal, but most of the tutorials I've seen are out of date. So examples or actual games using what I've described. Anyone seen this?? Where?