Hi all I'm after a little advice. I want to create animated characters in C4D for import into BabylonJS. The workflow I expected is C4D rigged character, bake animation to keframed PLA, export to blender via DAE or FBX ensuring "export animation" is checked, convert to .babylon and boom, bobs your uncle Except it doesn't work. I can't get the PLA into Blender and judging by the contents of the DAE C4D isn't exporting it. I'm using C4D R16 Studio and Blender 2.71 Any advice or hints gratefully received! thanks Paul