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Found 1 result

  1. Hi guys, I am looking for a solution to add an effect in addition to the callback for the over/hover state in the button instance, for instance in: button = game.add.button(game.world.centerX, game.world.centerY, 'button', actionOnClick, this, 'hover' , 'out', 'down');actionOnClick(){ button call action.......}Is it possible or how would you implement a callback for a hover sound effect and the concurrent hover button response in the hover positon? for instance: button = game.add.button(game.world.centerX, game.world.centerY, 'button', actionOnClick, this, function , 'out', 'down');actionOnClick(){ button call action.......}function(){sound effect...hover effect...}how would any of you go about implementing this efficiently if possible? thanks alot
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