Hello everyone,
A friend and I are working on a multiplayer game built with Phaser. Our first project!
We are making a turn-based strategy game in which we would like to include an in-game map editor and builder.
I'm looking for examples of code or games that can inform us on how to save, store and re-use the maps created by the user.
I've been having trouble with understanding how to extract the data input by the user in a compact, no server load, way.
Thanks,
Bab