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Hello ! For some time, I've been building custom minified versions of Babylon.js, by directly running BuildOurOwnBabylonJS.bat on Wine/Linux. However, it recently (I can't be more precise) stopped working, as the produced file seems invalid (even with a fresh-cloned git repository). It may be a bug on Wine's side, or mine, in which case I'm deeply sorry for the unneeded noise.
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- minified version
- bug report
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I'm not sure whether or not this is intended, but when viewing a concave mesh with hasVertexAlpha enabled, faces with normals that face the camera become visible through the rest of the mesh, resulting in a sort of 'x-ray' effect. (The depth buffer is being handled incorrectly?) Backface culling has no real effect on this, as far as I can tell. No alpha (control) [http://s17.postimg.org/sdsv8fqn1/Screenshot_from_2014_12_01_14_07_46.png] X-Ray effect with partially-transparent voxels [http://s17.postimg.org/5mf78ag7x/Screenshot_from_2014_12_01_14_07_20.png] X-Ray effect with empty voxels [http://s17.postimg.org/p2zwutbbx/Screenshot_from_2014_12_01_14_06_13.png] Close up of X-ray effect with empty voxels [http://s17.postimg.org/pehd7krrx/Screenshot_from_2014_12_01_14_06_02.png]
- 6 replies
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- bug report
- meshes
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