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Showing results for tags 'broken'.
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Hello everyone, I hope you had great holidays! I am back at work now and found these new materials very interesting. While implementing the new "sky material", I encountered the following error: File: /dist/babylon.skyMaterial.js this._effect = scene.getEngine().createEffect(shaderName, attribs, ["world", "viewProjection", "vFogInfos", "vFogColor", "pointSize", "vClipPlane", "luminance", "turbidity", "rayleigh", "mieCoefficient", "mieDirectionalG", "sunPosition" ], [], join, fallbacks, this.onCompiled, this.onError); } if (!this._effect.isReady()) { // <=== this._effect is null, therefore error "isReady of null" return false; } this._renderId = scene.getRenderId(); this._wasPreviouslyReady = true;this._effect.isReady() throws an error because this._effect is null. What's the problem here? Thanks Kevin
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Hi all, recently been having some issues trying to implement the payments system. Concretly the addItem function that does nothing anymore and does not fire the callback for successeful adding an item to the cart. Tryed to contact them with no luck. Im here asking if someone has the same problem or is just me? I also tryed the sandbox and seems to be having the same issue. I realy enjoy this api and this is just frustating.