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  1. Hey everyone, I've mostly been a 'native code, FY!' type of guy, and I've ignored HTML5 for the most part. However, after checking out some of the earnings people do on HTML5 I figured a stab at it would be a good way to try to make some money, and, failing that, improve my art skills. So yesterday I started churning out the art for my very first game, Bomb Fall. It's a very basic, mobile-targeted game, and I'm trying to be as austere as possible code-wise because I am not yet familiar with HTML5's performance across browsers. Made with GameMaker: Studio. Any feedback of the art-direction I've taken is greatly appreciated, as my main non-monetary reason for this is to make better art. I've also localised it to Spanish and French. Play here: http://www.urielgriffin.com/html5/BombFall/
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