Question
Is there a way to log were body.blocked.left comes from? The "other" Object? - which is unknown? Explanation (why)
There is something wrong. But I don't know what - haha the best posts start with that sentense.
My character moves automatically and since body is blocked left || right he turns:
now there is no object in the level, just nothing and he turns on an invisible object all the time...
the behavior does even get stranger: if I let the character collide (on an placed object) in the other direction he would then pass the "invisible" object..
but if I then remove the "placed object to collide with", the invisible object seems to be there again (The invisible collision happens far of the placed object - it has nothing to do with it; I just placed it to see whats happening).
This does not happen there only. I've got another game using Tilemaps, done with tiled were this is happening too..
-> I completely debugged the TileMap data but there is no collision object on that certain points were this happens.
regards