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Found 1 result

  1. On window resize, the player camera zoom in/out. this.renderer = new PIXI.autoDetectRenderer(cfg.scopeInitX, cfg.scopeInitY, { view: this.canvas }); this.stage = new PIXI.Container(); const text = new PIXI.Text("Test"); text.style = { fontSize: '25px', }; this.stage.addChild(text); //... //on resize (new scale computed) this.renderer.resize(this.canvas.width, this.canvas.height); this.stage.scale.set(scale); Resizing makes all the texts inside the stage (scale != 1) blurred. Do you have a solution to avoid that? I've read solutions about setting new .RESOLUTION, but no result... Thanks.
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