Hi all, so question is in topic really, I'm toying with point and click functionality using oimo js.
You can see the effects here:
https://playground.babylonjs.com/#645VV4#10 (old one)
https://playground.babylonjs.com/#645VV4#12
If i use a sphereimposter for the mesh i'm moving, it works (kind of).
but if i use the boxImposter (which i kind of want to) the box just falls off the map after a while, I don't update the Y axis at any point.
I did try a kind of hack where i apply a little impulse to lift it off the ground... But it just kept going ._.;
Any ideas on how to prevent this?