Hi BabylonJS users explorers developers.
Is there any example code how to organize game code? Is there any example how to organize different type script classes and connect them together? Is there any sample how to divide code into classes? Any blueprint or good practices?
Unity has Game objects. How can we create Our game objects with Babylon? How should we organize classes for example class for render class for controls attaching separate scripts to game objects.....? Any advice or example?
Actually I would like to see any example for good game code architecture in typescript.
Greetings
Ian