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  1. Hello, I want to toggle Overlay on my obj. I do this : //This is my function to get selected object: function MouseOverObj(){ currentMesh=scene.meshUnderPointer; if (currentMesh ){ return currentMesh; } } // and my function to changed it on mouse over: function toggleOverlay (){ MouseOverObj(); if (obj){ if(obj !== currentMesh ){ obj.renderOverlay=false; }else{ if (obj.renderOverlay == false){ obj.renderOverlay=true; //obj.OverlayAlpha=0.2; } } } obj=currentMesh; } and i put it on scene.registerBeforeRender(function() { toggleOverlay(); }); Is work perfectly but I wich your opinion on whether this is the best method to do this properly? (sorry for my bad english ) Thank
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