Hello,
I want to toggle Overlay on my obj.
I do this :
//This is my function to get selected object:
function MouseOverObj(){
currentMesh=scene.meshUnderPointer;
if (currentMesh ){
return currentMesh;
}
}
// and my function to changed it on mouse over:
function toggleOverlay (){
MouseOverObj();
if (obj){
if(obj !== currentMesh ){
obj.renderOverlay=false;
}else{
if (obj.renderOverlay == false){
obj.renderOverlay=true;
//obj.OverlayAlpha=0.2;
}
}
}
obj=currentMesh;
}
and i put it on
scene.registerBeforeRender(function() {
toggleOverlay();
});
Is work perfectly but I wich your opinion on whether this is the best method to do this properly? (sorry for my bad english )
Thank