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Found 1 result

  1. Hello everybody ! Thank you to take your time to try to help me, I've got a problem with subdivide mesh, i would like to explode a mesh by subdivide it. var sphere = BABYLON.Mesh.CreateSphere("sphere1", 16, 2, scene);sphere.subdivide(4);var mesh = sphere.subMeshes[0].getMesh();alert(mesh.position + sphere.subMeshes[0].position); // return : {X: 0 Y:0 Z:0}undefinedI would like to change position of subMeshes but i don't find how to change it.
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