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  1. Hi all I'm finishing up a little game and just now I found out that Safari is not so friendly with audio. I have tested my game working fine on the following browsers: chrome, firefox, IE, chrome android, and chrome ipad. I tested my game on Ipad 2's safari, but it says "error loading asset from URL null (no supported audio URL specified)" TypeError: 'null' is not an object (evaluating 'this.context.createGain') TypeError: 'undefined' is not an object (evaluating 'this.masterGain.gain') Tested on my PC's safari, the erorr is the same. My audio spec is - mp3 96kbps 22,050 kHz - fallback to ogg 96kbps 22,050 kHz Can anyone please give me some clue how to fix this? Thanks!
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