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Showing results for tags 'archviz'.
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Hi all, We have a web based 3d project to be made with babylon. all models and baked diffuse textures will be provided, FBX and jpg textures, what you need to do is : 1-import assets, create PBR surface shader for building and a reflective transparent glass shader for windows 2- a directional light with shadow 3-implement a navigation system with left click hold to rotate around model, middle click pan , and right click hold to to zoom in and out 4- ability to double click and move camera to teleport on any point on the model to explore up close. 5- UI system with dimension and text where you double click on the UI you zoom on it. 6- Button to toggle UI on and off 7- full screen button This whole system is already implemented with unity and its live on following link you can see what exactly we need to make. What we need is this to be made with native WebGl using Babylon js or 3 js so all browsers on mobile,Mac and PC could open it, this is critical for this project. we want the exact look and feel. http://www.v2igroup.com/edq/ I reckon we can do this hourly based AUD, payment will be via paypal. we will be having 7 of this all the same only buildings type change, so first one would require more work the rest would be just replacing and adjusting the buildings and context. please let me know if you have enough experience to take on this task. EMAIL [email protected] yours, Sam
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- webgl
- babylon js
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Hi, im a friend of author (Ruggero) of this scene made entirely in Unity 5, i think why not convert to BabylonJS to be a new demo ? This is a hot scene made for Unity, i think this is the best Archviz for Unity 5 made today. Im looking for a experience users that can help in the conversion. Any help will be appreciated. Pls contact me. The hole scene have 1 Gb of size. The video of scene: https://www.youtube.com/watch?v=Rer7xyU_HnI The objetive is do the same as the 'Espilit' demo or 'The Car' by Michael Russeou. I think the results can be awesome. What i need to start: A index.html and index.js with the same camera as Espilit demo, i dont know how to do yet... Image FX activated like: - SSAO - DepthOfField - Floor Reflections - Bloom - Emissive objects - A little of Chromatic Aberration - Lens Flare - FXAA Antialiasing - Soft Shadows - Color Correction LUT support ? ( i dont know if exist in BabylonJS yet). - Light Shafts ( Light Scattering ). Like ? Lets do this new demo ? I want to learn with you guys ! I will try to make a simple 'export' with the new Unity 5 babylon export plugin and run to see whats happening. Sorry my english, is not my native language. Best, rebit