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Found 1 result

  1. Hi, all! I am trying posting questions not so often, but sometimes it is very need and I have to do it. I want to know a picking point of a mesh with playing an animation. But when I am using scene.pick or pickWithRay - it is function does picking relative a first frame of animation of a mesh, but my mesh it is a runing man and hands and legs and different parts of body every frame in different positions. How I can do this? Pick a mesh relative of current frame of animation. Thank! To be precise I want to know pickedPoint.getTextureCoordinations.
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