Hello everybody,
Long time I haven't post anything here as my life with babylonjs is going smooth and well. But unfortunetly I am now stuck!
I am looking for a way to adapt an advanced texture size depending on the mesh size so that the text on it will keep the same font and shape.
I have made a playground to make my request more clear : https://playground.babylonjs.com/#RICIF8
Thanks a lot! Pichou