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Showing results for tags 'achievements system'.
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Just a quick post to let you know about a new Phaser.IO adventure game that went online on April 1st (no joke! ) The URL is http://www.fsmgame.com Synopsis In the game you play the italian pirate Al Dente, who is out on a Holy Quest, trying to find gold, rum and fabled relics. The game has a progressive Arrchievements system built in ("A" to toggle), where the players can track their progress towards the much-sought title of Master Pirate! Technical info It features a procedurally generated world, which is validated for playability using the astar.js library, until a valid world is created. There is a minimap as well, which shows more and more of the world as it is discovered It is possible to play the game using keyboard or mouse/finger clicks, making it usable for both mobile, tablets and desktops It is possible to toggle music on/off and fullscreen on/off I am working on a highscore list using localstorage. Later I will add an online highscore list, to make it possible to compete against friends Feedback and ideas/bug reports are very welcome! Kind regards - Jakob
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- fullscreen toggle
- toggle music
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