Hi, i would like to transform a sprite or its texture so that i get a trapezoid form.I don't really know how to achieve this.My current approach would be to make a class which is derived from Sprite and alter there the the "updateTransform" function (Until now i only get a kind of skewed image ),but I guess there is a simpler way to transform the sprite which i can't figure out .Hopefully anybody here has an answer to this question which is bothering me since 2 days. Thanks in advance