I've started a series of tutorials for Phaser developers on how to design and publish a game aimed at Desktop, Console and Mobile and publish it in the Windows 10 Store and on Steam Greenlight. This is based on my experiences developing and releasing http://www.mekphobia.com The series will also cover targeting other platforms (such as Android and iOS) with the same code base. You can find the first of these tutorials at: http://www.mekaphobia.com/developers/introduction.htm